Creative Arts
CREATIVE ARTS
Objectives / Goals
Vision
- Passionate, Creative and Caring Learners of the Arts
Objectives
Art
- To develop and increase students’ engagement in the Arts and enjoys creating art
- To deepen students’ understanding of topics and content learned in the art classroom
- Able to communicate visually
- Make meaning through connecting with society and culture
Music
- Acquire and apply musical skills, knowledge and understanding through Listening, Creating and Performing
- Develop abilities for creative expression and communication
- Develop an understanding and appreciation of music in local and global cultures
- Cultivate a life-long enjoyment and involvement in music
Syllabus
Art
https://www.moe.gov.sg/news/press-releases/20230717-refreshed-art-syllabus-for-primary-schools
Music Syllabus
https://www.moe.gov.sg/-/media/files/primary/syllabus/2023-music-syllabus-primary-lower-secondary.pdf
Key Programmes
Digital Art |
||
P3 students work on creating their GIF using the ipad keynote app and apple pencil. |
||
Students explore ideas using their imagination and develop their creativity using digital applications to design interesting art pieces. |
Digital Music |
||
The integration of the Music application in iPads and Music instruments lead students to enjoy and explore Music creatively. |
Arts Exposure Programme (AEP@Assembly) |
||
Performance by T’ang Quartet in our School Hall during Assembly |
2023 Chingay assembly show – Thea and the Lunar Rabbit |
|
AEP@Assembly broadens students’ exposure to the Arts in an enjoyable way. Students have the opportunities to experience the different Art forms and performances. |
Fame@YN |
||
Dwayne from 5TM performing a song using his Chinese flute. |
Students seated at the library to watch their peers perform. |
|
Fame@YN develops students to be confident performers by encouraging students to perform live or send in a recording of their performances to be played on the TV at the library during recess. |
CSI@Play
|
||
Students showing off their completed Lanterns with Chibitronics. |
||
CSI@Play provides students enrichment opportunities to be engaged with Art and ICT activities. Throughout the whole program, students develop confidence and creativity while working on the different themed projects provided in the different terms. |
Museum-Based Learning |
||
Students asked to role-play as two characters from the artwork and inference what is the conversation between them |
Students listening attentively to the docent |
|
The Museum-Based Learning (MBL) experience is designed to provide the breadth and depth of learning local art in the Art curriculum. The experience comprises pre-, during- and post-visit experiences to the National Gallery Singapore where students are involved as artists and audience to create and appreciate art. MBL culminates in a showcase of students’ art expression that forms part of the collective memory for all students. |
School Events |
||
To showcase students’ talent and creativity, their artworks are exhibited around the school such as the library and the level 2 notice boards outside staff room. In 2023, we held an internal HeARTS exhibition in playspace 2, 25 – 27 september where students can viewed the digital art and music pieces created by the different levels as well as two interactive stations where students can create art and music. In 2020, the school collaborated with Little Creators, NPO, Tokyo to celebrate their 10th Anniversary as well as Yu Neng Primary School’s 85th Anniversary. The postcards were exhibited at Child Aid Tokyo, International 2020 – Virtual Concert. |